Journal of Information Technology in Construction
ITcon Vol. 29, pg. 377-399, http://www.itcon.org/2024/18
A cloud-based integration of Building Information Modeling and Virtual Reality through game engine to facilitate the design of Age-in-Place homes at the conceptual stage
DOI: | 10.36680/j.itcon.2024.018 | |
submitted: | August 2023 | |
revised: | March 2024 | |
published: | May 2024 | |
editor(s): | Kumar B | |
authors: | Vafa Rostamiasl, Ph.D. Student,
Department of Civil Engineering, University of Ottawa, ON, Canada vrost064@uottawa.ca Ahmad Jrade, Associate Professor, Department of Civil Engineering, University of Ottawa, ON, Canada ajrade@uottawa.ca | |
summary: | While the Canadian population ages, designers are encountering new challenges that significantly affect the design of new houses. This demographic shift will impose major changes in the demand for housing toward more adaptable and specialized homes that require designers to develop new strategic design solutions. Presently, the main challenge to designers when creating age-in-place houses is lacking the knowledge about the requirements of that type of homes. Therefore, this study describes the development of a Semi-automated computer model that offers designers and users a unique opportunity to do real-time simulation in an interactive environment while enhancing the communication and interaction between owners and designers to meet inhabitants' needs by reducing future modifications and alterations of houses to age in them. The said model is a cloud-based integration between BIM, Universal Design (UD), Age-in-Place (AIP) design requirements, and Virtual Reality (VR) that allows owners to be engaged in the design process at the early stage to achieve efficient outcomes. | |
keywords: | Building Information Modeling (BIM), Universal Design (UD), Accessible Design (AD), Age in Place (AIP), Virtual Reality (VR), Game Engine, Computer Integration and Automation | |
full text: | (PDF file, 1.962 MB) | |
citation: | Rostamiasl V, Jrade A (2024). A cloud-based integration of Building Information Modeling and Virtual Reality through game engine to facilitate the design of Age-in-Place homes at the conceptual stage, ITcon Vol. 29, pg. 377-399, https://doi.org/10.36680/j.itcon.2024.018 | |
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